Creating Plots

 


Plotting Points

To create a plot of the points (mesh points or particles):

The figure below shows an example where the mesh points of the tail of a tuna fish are plotted with colors according to the pressure and the size according to absolute magnitude of the velocity. The points are rendered as spheres, with no anotation and no "true size".


Plotting Mesh Lines

To create a plot of the mesh lines:

The following figure shows two mesh line plots. The one on the left shows the triangular grid over the tail of a tuna fish, while the one on the right the mesh boundary lines (list of boundary edges extracted from the original triangulation).

Note that plotting mesh lines does not perform any hidden line removal. If the back lines are to be removed it is necessary to do a shading plot, plot the triangles as lines and have the back face removed.


Plotting Shaded Surfaces

To create a shaded surface plot:

The following figure shows the shading of the shading of the surface of the tail of a tuna fish according to the pressure:


Plotting Line Contours

To create a contour plot:

The following figure shows the contours of pressure over the tail of a tuna fish:


Plotting Vectors

To create a vector plot:

The following figure shows the velocity vectors (over the tail of a tuna fish (colored according to the absolute magnitude of the velocity):


Plotting Curves

To create an XY plot:

The following figure shows three curves:


Plotting Legends

To create a color legend:

The following figure shows a plot of a color legend:

Note that typically legends have to be edited in the viewers in order to "link" it to the colors used in a certain object, such as a shading or contour plot.


Plotting Text

To anotate the scene with text (useful to include titles and possible for collaboration):

The following figure shows an anotation:


Plotting Traces

To create a plot of particle traces (or ribbons):

The following image shows the initial position selected for the traces and the cross hair to move the rake. In this case the ribbons are to be computed over an F117 aircraft:

Note that the mirrors do not reflect the rake. After positioning the rake and setting all the parameters in the "plot ribbons" dialog window the traces are computed and rendered as ribbons, as shown in the following figure: